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Blocks are stationary item blocks. They are mainly found as [!] blocks located in mid-air,
which exist in multiple variants and in three states.

The DS remake adds the red brick blocks known from older Super Mario games into the mix.

States

Inactive blocks need to be actived by finding and pressing a switch of the corresponding color.

Active blocks hold various items, that will be released when Mario jumps at them from below.

Once hit, an active block will change into an emptied state. If it stays in this state or returns to its active state depends on the kind of block.

Types of blocks

Yellow [!] blocks

Yellow [!] blocks release coins upon being hit. The amount of coins ranges from three to ten coins per block. Yellow [!] blocks only release regular coins.

Some specific yellow [!] blocks contain a Koopa Shell. The probably most famous ones of these are the one in Lethal Lava Land and Shifting Sand Land.

Once a yellow [!] block has been hit, it will stay in its emptied state untill the player revisits the corresponding world.

Blue [!] blocks

Blue [!] blocks release a Vanish Cap upon being hit. They always release a single Vanish Cap.

Once a blue [!] block has been hit, it will stay in its emptied state for awhile. Waiting long enough, leaving the block's spawning area or the revisiting the corresponding world will cause the block to return to its active state.

Green [!] blocks

Green [!] blocks release a Metal Cap upon being hit. They always release a single Metal Cap.

Once a green [!] block has been hit, it will stay in its emptied state for awhile. Waiting long enough, leaving the block's spawning area or the revisiting the corresponding world will cause the block to return to its active state.

Red [!] blocks

Red [!] blocks release a Wing Cap upon being hit. They always release a single Wing Cap.

Once a red [!] block has been hit, it will stay in its emptied state for awhile. Waiting long enough, leaving the block's spawning area or the revisiting the corresponding world will cause the block to return to its active state.

Red brick blocks

Red brick blocks release a Giant Mushroom upon being hit. They always release a single Giant Mushroom.

Once a red brick block has been it, it will break and stay destroyed until Mario reenters the level.

Red brick blocks are mainly found in slightly hidden locations, but unlike [!] blocks, they will be active from the start of the game.

Smaller versions of the red brick blocks also replace the common, wooden boxes, that were found in the orginal game.

More content will be added soon...

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